ckmlb said:
At the time of the Zelda release it would have been much cheaper for me to buy a GC and the game rather than the Wii console and game, but I forked 400 dollars (overpriced sellers because supply was so low) and bought the Wii and game, it was definitely a great game and the Wii controls did add some freshness to it. I liked the game, but it seemed like too much of a throwback to Ocarina of Time, I was looking for more of a departure from it. |
Yes, very true, the same old "dungeon formula" needs a little bit of change... and the gameplay itself could see a major change if they try a new angle: a 1st person Zelda, similar to Metroid Prime 3, but with a WM+ for the bow, the sword and all the other weapons...
About the art style: they actually tried something very different, it's called Wind Waker... i still love it, i think it looks really superb, and some of the dungeons were the most beautiful in the whole serie... but Nintendo has received so many critics... unjustified, but anyway, i think it's the reason why they choose the "safe route" for the TP style... hard to please everyone...
Now, if they could mix the best of both worlds: a cel shaded "mature" Link, in a very beautiful cel shaded Hyrule, dark and colourful at the same time... all that with a first person view, a great story, the usual brilliantly designed puzzles, two or three difficulty levels for the fighting... and it would be... perfection... :)

"A beautiful drawing in 480i will stay beautiful forever...
and an ugly drawing in 1080p will stay ugly forever..."







