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Farmageddon said:

Yeah, I'm on the side that thinks he's wrong, or at least mainly wrong.

 

I mean, he shows that chart and says "This collapse shown above is not due entirely to “less accessibility” or “going away from the basics of gaming”. From someone who participated in this ‘bleed’, it is clear to me that a big reason why is that Nintendo refused to compete with its past."

If that's so, then why did those gamers go to the competition? Did the competition have these games? Truth is, as the whole industry went away from some of those classic designs, it was expanding. Maybe people left Nintendo, but they clearly went somewhere else. Somewhere else where there was no catering to the things he claims the lack of is alienating players.

So yeah, of course the effect he describes exists. It's just so much far from being as big as he makes it seem. I think he's projecting his personal experience on the entire industry and suspect that's all he does all the time.


It was entering new markets and taking advantage of a larger population in the world, it wasn't expanding outside of that, in fact in many ways it was contracting, towards the core audience

 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)