ZenfoldorVGI said:
That was cause of the poor localization, and I hear it was fixed in the PSP release. I liked the atmosphere and feeling of dread I got when playing FFT. The twist at the end of chapter one is epic, and some of the scenerios in that game are epic. No spoilers though, but there is one battle where you can get save rimrocked and have to start all the way over....freakin' fantastic, lol. |
Yes, and tactics Ogre has poor localization as well. Your point?
The game being less coherent doesn't have as much to do with the localization though as it does just generally being less coherent.
In general, Tactics Ogre LUCT, just did a better job storytelling in my opinion. When it comes to actual story, the issues Ogre Battle dealt with just were a lot better. In general the game seemed rushed.
As for diffulty. Really the Wiegraf part is the only really hard part... that part is actually criminally hard. It didn't seem like they really playtested much, if you had the right classes you could kill.
Once you got to dancers... it was practically unfair.








