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Mendicate Bias said:
Twizzler said:
valvefan48 said:


Matchmaking is not for n00bs, it's a very well made system that matches up players with equal ranks and allows them to naturlly and skillfully to build them up in higher ranks. Perks in Call of Duty 4 don't use much strategy, it just makes the player stronger than they really are and don't offer much use.

And as a matter a fact I do like Call of Duty 4 {Mostly for its single-player and story} and I'm really damn good at the game... almost a bit too good because it's easy to get kills in the game.

However, your right about joining and leaving a mode in a game. It still doesn't undermine the well made game systems and design of the multiplayer.

The problem with matchmaking is that even crappy players can get to level 55 with patience.  Matchmaking should only be used for localization in my opinion.  i.e. I only play with other east coast players (except for friends of course)

Thats completely wrong for Halo 3. I guarantee you that every single legit 50 is skilled at the game and the majority of players could never get a 50 even if they played 3 years straight, especially in some playlists like MLG.

OT:

 Halo:CE- 9.8   No online and frame-rate issues keep it from being a perfect game. Single player was perfect.

Halo 2- 9.4  Great game but Bungie simplified some key aspects of gameplay too much resulting in a decreased skill gap. Also plagued by cheaters. Legendary difficulty was more frustrating than challenging taking away from the fun.

Halo 3- 9.6  On the verge of being perfect but some issues like the sub-par melee system and bullet refunding on xbl can cause some frustrations. The story was brilliant but you had to be very invested in the previous games to even see it. The terminals truly help flesh out the Halo universe and give the gamer a sense of how grande the war humanity is involved with really is.

Halo Wars- 8.8  The first well done and more importantly fun RTS on a console. Only thing keeping it from scoring higher is the lack of a covenant campaign and maybe a flood option in multiplayer although that debatable.

Halo 3:ODST- 9.0  Despite what some critics say this game had great value offering a great single player campaign, fire-fight mode which is sure to eat up much more of my time, a set of challenging and fun achievements that when unlocked gives the player the most coveted armor in Halo 3 known as Recon, Halo 3 multiplayer with every single map ever released as well as 3 completely new ones and finally exclusive access to the Halo:Reach beta. The only thing that made this game score less was because the campaign could have been a little longer and also I personally thought they should have taken a darker path with the story but that more opinion than flaw.  


Halo Combat Evolved wasn't perfect, it suffered from a horrible level called Libary.