valvefan48 said:
I also disagree with you on Halo 2's story, I thought it was great and had much more indepth look at the Covenant's side of the story. It's only fault is that the ending was rushed. But yeah your right, the weapon were freaking unbalanced in Halo 2. However, Half-Life 2 wasn't vastly improved over Half-Life 1. It's an excellent title but it lacked two things the original had which were the excellent enemy A.I. {Half-Life 2 had poor A.I.} and rock solid gunplay {Half-Life 2 had drab gunplay}. |
Yeah, I know it's origins, although it had already been redesigned as a FPS before Microsoft bought it out. And I agree, Halo 1 had great outdoor levels...it's too bad that after starting with great outdoor levels and the somewhat non-linearity of the Silent Cartographer, it sends you to.....the library...ugh
As far as HL2, I know we're talking about opinions, but I thought it was vastly improved over the original title. The use of realistic physics was groundbreaking at the time. To have puzzles as well as set pieces based around physics was a big leap in FPS mechanics. I would say the A.I. in HL2 isn't better or worse than HL1. The combine soldiers behaved quite a bit like the marines from the first. I will say the A.I. wasn't as groundbreaking. As far as gunplay...again that's debatable and while I miss some of the more innovative weapons, like the Snarks, sending buzzsaws flying through the air to chop off heads and launching propane bottles into enemy formations was pretty damn satisfying IMO :)







