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Pyramid Head said:
@valvefan

horrible compared to halo 3?

how is that? in the way you cant pick your game mode? in the way that you get 1 xp for a win and 1 for a loss in the boringest level up ever? if someone quits a game no one can rejoin, making it unfair but if you quit you lose xp? the lame alien guns and multiple necessary headshots? the jumping and floaty poor controlling vehicles?

cod 4 demolishes halo, you get whatever mode you want INSTANTLY. you get MUCH more realistic gameplay. you get an amazing and intricate character design and level up system.

also grenades overpowered? you ever see a grenade explode?

So Call of Duty 4's multiplayer is superior due to the fact it's "realistic"? What the flying f*#@ does that have to do with the actual core gameplay? Realism has nothing to do with core game design advantages because a realistic game can be poorly designed where as a arcadey type game can be well designed or vice versa. It depends how the game is designed not whether is realistic or not.

Call of Duty 4's multiplayer is hideously shallow and it's not even remotely realistic, weapons have little or no recoil make it easy to aim and land headshots, perks give a high superior advantage instead of strategic advantages. Match making system is horrible, it just randomly picks anyone which sometime gives players an unbalanced position where a team of lower ranked players go up against a team of high ranked players other than to scan to match players with equal ranks like in Halo 3.

Grenades in Call of Duty 4 explode like an atomic bomb, they can kill you in a fluke and in miles radius. They constantly spammed throught out the multiplayer everytime.

Halo 3's vehicles do not handle poorly, almost everyone online handle them well which shows that you don't know who to handle vehicles properly. The weapons in Halo are balanced, where in Call of Duty 4 weapons are either overpowered or underpowered. Shotguns are especially useless.