| yushire said:
thats when mods started anyway, the people who makes multiplayer maps and skins and send it online or in floppy disks. (and yeah, CS till 1.6 maps can fit into a 1.3 mb floppy disc)
even in the NEs days Nintendo are pursuing online(YES. They're that ahead of the time of course its just a plan a prediction) and UGC and share their UGC online making battle city, wrecking crew and excite truck maps. But because of the technology at that time they cant do it. but with the technology we have today they can do it |
The reason "User Generated Content" games don't do very well is because they are just the platform you need to build and run a good game on. But for any game to be attractive to customers you have to have a good content for it first.
Most people won't just start making good levels for a game just to watch the games publisher to get rich. If they compensated level creators then UGC could take off but then that would be like paying amature game designers to come up with the selling point for the game.







