| ctk495 said: I am fond for the Kingdom Hearts story.Even though some would argue that it seems pretty "cliché".About a boy who is trying to save his friends.I still feel that the story is deep and charming.Futhermore it has Disney character which is always a plus. |
There's nothing wrong with a story being cliche. There's countless stories which are very popular (and still good) which are cliche. Look at Hajime no Ippo fro mAnime or The Legend of Zelda from gaming. The bigger problem for Kingdom Hearts is its similarities to Final Fantasy storylines. What I call 'Betrayal, Death and Diologue'. Nearly every Final Fantasy, and especially even more since FFVII, has emphasized a major secondary character betraying the main character(s). Then someone (usually many people) have to die. And finally, we have hours upon hours of long diologue sequences. After you know....dozens of games like this....you sense a pattern and it really just becomes as cliche as Tom chasing Jerry.
Now, to my knowledge, nobody has died in Kingdom Hearts. But they seem to be playing out the rest of the formula perfectly. And they sure are playing up many of the other SquareEnix stereotypes, including dragging out the storyline (its already had 5 main games and 2 cell phone games with another new game in production) and infusing, in my opinion, a rather weak and pointless love story.











