| Rob6021 said: Largely R2 failed because it didn't have Split screen campaign like the first one, it's just hard to excuse that when a whole bunch of people got used to liking the game because it had a great campaign you could play through with a friend. Everything else was great, it's just really not a good idea to remove a feature people loved about the first game. It still really makes me wonder why they didn't include it, my guess is they were rushed, and they tried to fill in with a different style co-op mode(that and the huge bosses are harder to program for more than one guy.) |
Actually, they cited a reason that many devs use, which is that the campaign isn't really built for two people. Rather than trying to make it work, they went with the co-op that they did. I wish they'd kept campaign co-op, but their decision to exclude it wasn't due to timing.








