Boneitis said:
huaxiong90 said:
CGI-Quality said:
Parasitic said:
CGI-Quality said:
Parasitic said:
I doubt there'd be any major changes if it was exclusive.
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It would be a different game. That's common knowledge.
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Were talking about a fighting game here....and it's Tekken.
Had it been a more complex game whose devs wanted to put more emphasis on graphics or some other technical area, I bet the change would be alot bigger.
If Tekken 6 fails, blaming it on being multiplat would be a poor excuse.
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I'm not going to blame it's multiplatform status if it does fail, but I'm am telling you the reality of the situation, and the reality is, if it were exclusive, it WOULD be a different game.
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Hmm...With all due respect, my friend, I'm afraid I also can't see how it would be a different game...However, he's wrong by saying blaming the multiplat move is a poor excuse. If it didn't go multi, this game would've released a long time ago. But now with so many fighters released this year, its hype died out.
If this game sells poorly, I will be quite disappointed, but it's really 80% Namco Bandai's fault for the multiplat move, and 20% Sony's fault for not securing this game. You have no idea how pissed off I was at Sony for letting FFXIII, Tekken 6, and Assassin's Creed go multiplat.
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Well Namco can't really depend on Sony alone anymore. I mean the PS1 and PS2 had a userbase of 100+ million. The PS3 userbase is only a small fraction of that. Releasing it on both consoles pretty much guarantees a larger number of combined sales as opposed to exclusive sales. Its not like PS3 exclusives are known for particularly outstanding sales.
Also releasing it now is probably best due to all the fighters in the past year. I mean there has been SSF2:HD, MK vs DC, SC4, SF4, MvC2, etc. There currently are no other major fighters to look forward too.
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True, but I don't think they would miss out on much sales if they kept Tekken 6 exclusive and released a long time ago. Look at MGS4, for example.
I could understand the case for Square Enix, but what disappointed me was the fact that they cut Japanese voice acting from the Western PS3 version just because the 360's DVD format limited such, among other things.
Assassin's Creed, on the other hand, I fully blame Sony.