The difference between Natal and Wii is that the Wii is easy to understand. Most games you don't even have to open the manual to get started with it. I can only imagine the complexity of learning Natal games. People would be going "Will this move work... dammit why can't I do it like this."
It seems like Microsoft is attempting, once again, to take everything that seemed to work from Motion Control and try to sell an extreme version. I'll tell you a tale of why I think Natal will fail. Back when Doom was THE 3D game another developer created Descent which was going to take 3D shooters to the extreme. Descent was supposed to be even better because not only can you move in 3D but you can also move at any point in 360 degrees. When I first heard about it I thought it was going to be great because you have the freedom to go to virtually any point in the 3d maps that you want to. When I actually played it I felt nauseated and never got through 3 levels in the game. Nowadays you won't hear about 360-3D anymore because it was basically too much freedom that the brain can process from such simple control scheme. My prediction is Natal will have a similar fate.







