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68soul said:
Avinash_Tyagi said:
Money hats aren't the issue, its development costs, trying to chase after the core market requires expensive hardware and game development, its why game costs are around 20 Million+ on the PS360, while a fraction of that on the Wii, in order to chase them, Nintendo would need to put in so much money, that the benefits from the software sales wouldn't be worth it

 

I don't think an "updated Wii" would be so expensive... it doesn't cost $600 to make such an hardware these days...

And Nintendo has already made billions and billions each year for a long time: they could easily release a more powerful Wii, and secure even more profits if any multiplatform game out there could easily get ported to their console as well... and the devs would see even more incomes for the exact same games, with nearly no addionnal costs, except the "motion controls" adaptation... many graphical engines are powerful enough to port the games anywhere if the hardware is powerful enough, the problem isn't there...

The only real problem here are the dev costs, that's true: that's why some "niche" games seem impossible on PS360, because the risks are too high: the potential userbase is often under the million mark, and if the game fails, or don't sell enough copies, the team goes down...

But if Wii can't be a viable alternative, because there aren't enough "avid gamers" and "niche lovers" amongst Wii owners, the exact same problem will happen on Wii as well: just on a different scale, because the costs are not that expensive... maybe they need 300k-500k instead of a million: but if they don't get these?

For me, it's really the biggest probem this gen: the originality and the creativity may be put aside, with all the money invested on "safe formulas" and copycats and sequels of famous franchises...

I'd like to see Nintendo doin' something really good, especially for the most creative japananese teams: promotionnal support, distribution deals, 2nd party deals, whatever... but when i see how Nintendo is treating some of their own games: Disaster not released in the US, Excitebots not released in PAL, just a couple of examples... then i feel sad: if there's only room for the biggest blockbusters, what will happen to Fire Emblem, or even Metroid? And all the other "niche" japanese games made by 3rd parties: if they're gone forever, then we're really missing something important, and i may just as well forget about gaming...

Cos you see, i don't care if Nintendo makes one billion or five billions a year: i'm not a shareholder, it doesn't make my life any better... see what i mean? I care for creativity, i always use to support my favourite artists, in the music world, in the animation world, in the sci-fi world... i see Nintendo as the last "real" console maker out there, as Sega and Atari are now gone, and i still enjoy Zelda and Mario and Metroid, and all the best DS and Wii games out there... but if games like Okami or Little King's Story become "unviable", and Nintendo doesn't care at all, i would feel... bitter...

 

No, First off Nintendo sells its consoles at a profit, even now, selling a Wii HD at $250 would likely result in a loss

They wouldn't net much money off of multiplat games, as most people who those multiplats appeal to, already own a PS3 and/or 360, so they wouldn't buy a Wii HD just to get those games.

Nintendo has made new IPS this gen, the Wii games are all new IPs for example, and have seen great success with them

Those games will always exist, and third parties will make them as long as there is some market, I just don't think Nintendo should chase those markets, let them come to Nintendo.

Ah, but you should care, Nintendo is the biggest hedge against a games industry collapse, and the biggest driver of the expansion of games, and this depends on Nintendo being healthy, and that means healthy profits



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)