The Ghost of RubangB said:
I was just kidding. You're preaching to the choir with me. But this thing you just said right here is a really nice concise way to put it, and is very quotable. Definitely most films that try to be like theater suck, and films that make you read suck, and games that make you watch films suck, and games that make you read too much suck. Unless a game is trying to do some cross-medium madness in some interesting avant-garde way, it's going to suck. |
Yeah, it's why i never got developrs and people who really like "movie like" expierneces with their stories.
That's like praising a movie for it's "Book like" presentation. "There is text, right there on the screen, and it's good text!"
What most people are failing at doing is trying to find ways to tell more effective stories proceduarlly and in the moment.
I mean how many times has a choice been taken out of your hands by a game to be done by the main character and you've thought "I'd never do that. That's stupid!"








