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Agree for the most part. Most games do have crap stories or don't even really try to have one (which is a better route if you ask me). Biggest offender to me seems to be shooters. Have your Gears of War or Killzone or Call of Duty that are all games being made just to play it yet they throw in these storylines almost like an afterthought. All trying to have something that is close to the level of a Half Life storyline but they can't even get close. I'd rather them take the L4D approach which is pretty much "here's guns, a horde of zombies, and co-op... have fun". But instead they throw in these bells and whistles that are broken to begin with and it ends up hurting the experience.

I really do wish that developers would start giving a little more thought to there stories along with the game and atmosphere they are creating. Because if you don't it shows blatantly. Gears of War I think is one of the most obvious examples this generation of a game simply having a story for the sake of having one.

Now not all of them are crap (some RPGs, MGS, RE til RE5, etc)... but for the most part it is something developers need to work on. Need more of the likes of Batman: Arkham Asylum from this generation and less like Gears of War.