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Jereel Hunter said:
SeriousWB said:
Jereel Hunter said:

I'm not questioning that lots of legitimate players enjoy the personal servers/modding capabilities. I'm just saying that the majority who take advantage of it are pirates. It's not throwing the baby out with the bath water - it's unfortunately costing a vocal minority of paying users who would like these features, to prevent te vast majority of vocal complainers who wouldn't be buying the game at all. 100,000 people signed this petition to complain, but I can guarantee you that 75,000 of them have no intention of forking over money for the game with or without the server support.

Surely moving the the game to Steam is enough to stop the vast majority of online pirates. You have to log on to steam to play.

Saying that 75% of those against this are pirates is also quite the exaggeration.  I suspect all those involved in renting out dedicated servers are very bothered, along with those who rent the servers from them.  Then there's everyone in every PC FPS clan who was looking forward to the game, I also know forums with their own dedicated servers for certain FPS games, even magazine publications and all of the members who use their servers.

I wish it was. Sadly, the number of games pirated on PC nowadays VASTLY outnumbers the numbers actually sold - and this functionality is critical for pirates to be able to play multiplayer games... whereas many normal players don't need it... which means not only are the majority of players pirates, but pirates have a much larger % of players(nearly 100%) which are effected by this change. So guessing that 75% of the petition signers are planning to pirate it could actually be a conservative estimate.

Again, moving to Steam activation was enough combat for piracy, removing dedicated servers causes more problems for normal players.

"Many players don't need it" is so wrong, so so wrong.  Do you know how ridiculous it is for European/Austrailian/Many other countries players to play with people from the US on listen servers? On top of the distance, some countries don't have the infrastructure to support decent internet connections for gamers there.  Say hello 250+ ping as a low standard.  Even a US citizen playin with someone on the other side of America, is still demanding on the average internet connection.  Removing dedicated servers is seriously shafting countries far from the US, now add those people with my previous examples and you have a lot of disadvantaged players.

The max players in these listen servers will be 8-16 at best, and will still have lag problems.  The average persons upload speed just cannot take the stress of hosting such games. If you play TF2 you'll know that even though the standard games are 8v8, the most popular servers for casual players are big 16v16 games on dedicated servers console modded to allow such numbers.  So yes, unless you have any facts on the matter (especially for pirated Steam games online) I think you are exaggarating your claims.