Ultibankai said:
Ooooh, I see. Well then, EA just did not have the skills needed to catch up to the same game released two months earlier on a different platfrom.
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The game was build on the DX9 APIs so getting it working on OpenGL was no easy task
Ultibankai said:
Ooooh, I see. Well then, EA just did not have the skills needed to catch up to the same game released two months earlier on a different platfrom.
|
The game was build on the DX9 APIs so getting it working on OpenGL was no easy task
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