vlad321 said:
superchunk said:
vlad321 said:
superchunk said:
KungKras said: So.... It's gonna be like a console game on PC?
WTH DO THEY THINK I GAME ON PC FOR?!?!?! |
Sorry, but consoles is where da money is at. Piracy has just about killed the market viability on PCs.
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That's actually false. How do truly good games like Valve and Blizzard games manage to sell such rediculous numbers? That's just because they are GOOD games. PC players have a much higher stndard than console players when it comes to games. Make a good game and it will be bought, fail and it will not or it will be pirated many times.
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OR there's been a trend building up where more and more PC heavy genres are becoming more prelavent on consoles and now the console versions are actually getting better treatment. To me I see it as the consoles are a safer bet with better projections and far less piracy concerns.
Sure there is a much larger PC pool of viable consumers, however, every non-monthly fee generated game, has a VERY high % of piracy, even the good games. Whereas its almost zero on consoles and its easier to develop on consoles as they are a single architecture.
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Yes more genres are going to consoles, that doesnt mean the games don't suck compared to the genre on the PC. This is especially true of Shooters. As I see it it's easier to sell crap on the consoles than on the PC.
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That I have no argument with. I personally prefer many games on PC than consoles, however, given wiimote+ capabilities w/ 360 online/graphics I would probably choose the console version if they had the same other features. Simply a better overall experience.