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superchunk said:
vlad321 said:
superchunk said:
KungKras said:
So.... It's gonna be like a console game on PC?

WTH DO THEY THINK I GAME ON PC FOR?!?!?!

Sorry, but consoles is where da money is at. Piracy has just about killed the market viability on PCs.

That's actually false. How do truly good games like Valve and Blizzard games manage to sell such rediculous numbers? That's just because they are GOOD games. PC players have a much higher stndard than console players when it comes to games. Make a good game and it will be bought, fail and it will not or it will be pirated many times.

OR there's been a trend building up where more and more PC heavy genres are becoming more prelavent on consoles and now the console versions are actually getting better treatment. To me I see it as the consoles are a safer bet with better projections and far less piracy concerns.

Sure there is a much larger PC pool of viable consumers, however, every non-monthly fee generated game, has a VERY high % of piracy, even the good games. Whereas its almost zero on consoles and its easier to develop on consoles as they are a single architecture.

Dude, Shooters are nowhere near as popular on Consoles as they are on PC, and that's the genre that consoles got the most from PC.