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Gaming - CoD4 is 600P?!?!? - View Post

MikeB said:

MikeB wrote:

Yes according to their PR statement, but Killzone 2 will go far beyond Halo 3 with regard to lighting and effects. Maybe UT3, a modified multi-platform orientated game engine will already do the same on the PS3, at least according to Epic the game goes technically beyond Gears of War and already runs better on the PS3 than Gears did on the XBox 360. One of the developers you must be talking about below must have been Epic.


With regard to the lighting comment I meant to refer games of a similar gerne, so neglecting other impressive games like Uncharted.

@ Darc Requiem


I didn't care about this when there was a big stink about Halo 3 being 640p and I don't care about it now. As long as the game looks good and plays well, it's resolution should be just a footnote.


I agree gameplay and enjoyment are most important, but like watching a HD DVD or Blu-Ray movie I expect to see significantly better results than from an ordinary DVD movie, sure I may love the actual movie and all that, but I didn't get that kickass HDTV and audio equipment for nothing.


The mistake you are making there is assuming that screen resolution in FMVs are the same as in gaming. In FMVs, of course the number of screen pixels matter. The details are kept in the pixels. In 3D games, the details are in the texels, not the pixels. The textures are high resolution in Halo 3 and CoD 4. The polygon count is still on par with HD games. So is the draw distance.

HD gaming is not dependent on screen reolution as HD movies are, since the details are not kept in the screen resolution, as they are in HD movies. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs