@above
“We’re fortunate that we get to work on a system that has a hard drive and uses blu-ray for storage. Without these things, Uncharted 2 would have been a very different game. What we were able to do with the Cell processor allowed us to achieve a density of polygons and a fidelity to our effects that would simply not be possible without it."
While I do agree that the quality of the development is paramount to any game. I think the dev is implying here that it would be different in that they would have had to take into account limited DVD space and not every system having a HDD.
Without those consideration they were able to make the fantastic game that it is.















