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perpride said:
MontanaHatchet said:
perpride said:
darthdevidem01 said:
MontanaHatchet said:
darthdevidem01 said:
MontanaHatchet said:
Oh man, I hope it's actually something good this time. I would love them.

Lost OddesY was good though!!

 

 

No, it really wasn't.

I hear so much praise for it here

It is hands down the best RPG of this generation. And this generation has had its fair share of amazing RPGs: Fallout, Mass Effect, Oblivion. None of those games hold a candle to Lost Odyssey.

And how is that? It doesn't have very impressive gameplay, and even if it did, best RPG would already be a stretch. I prefer Japanese RPGs to western ones, and I would still place Oblivion way above Lost Odyssey.

I was actually very impressed by the gameplay. It reminded me a lot of Final Fantasy X. Your traditional JRPG with a few tweaks here and there. The battle system was pretty sweet, and while the Ring system was not as immersive as they said it would be, I still found it fun. The graphics were gorgeous, and the story was told very nice. I never thought I would enjoy reading in a video game, but 1000 years of dreams changed that for me completely.

It had a siiiiiiiiiiick world map which is something I personally miss from the good old Final Fantasy days.

Grinding was near impossible, which is extremely nice to see in a JRPG. In Lost Odyssey, it was practically impossible to level up your characters to the point of destroying bosses. By making leveling up hard, boss fights actually required strategy.

I don't know, these are the things that made the game a highlight for me. Obviousley when I say best RPG of this generation hands down, I mean in my opinnion. Critically, Lost Odyssey was not recieved anywhere near as well as the games I listed. But personally, it ranks above all of them for me.

Yeah, most of the people claim that Lost Odyssey had great gameplay because it successfully replicated games from many years ago. Don't blame me if I'm unimpressed. While that may work for some genres, JRPGs seriously need to move forward, and Lost Odyssey has a very barebones combat system. The Ring system loses significance very quickly in the game (physical attacks losing importance versus magic), and even then, it's not like I was having fun timing it correctly anyways. The graphics were great, and the story was great (up until a certain point, which I won't spoil), but those things don't matter to me at all if the gameplay doesn't impress. Final Fantasy 10 had party swapping, interactive limit breaks, aeons, and the sphere grid. The most interesting thing Lost Odyssey has is skill linking, and even that manages to make the game less interesting. The mortal characters are pretty much useless once you get all 4 mortals, and the game becomes incredibly easy after the first couple bosses. I don't really care if grinding is impossible, it's just another thing that limits the player. And even with a limit on grinding, the game is still easy. You don't need to limit grinding to make the game require strategy. In my opinion, it would be up there with the best RPGs of the generation had it not been for the average gameplay. Had it had exceptional gameplay, it might have been one of my favorite games ever. But the reviews pretty much show the quality of the game in this case.