I'd be surprised if there was a good ending....I can't remember the last time I played a good game with a good ending. It's like they purposely make them bad so there's always room for a sequel.
| Quickdraw McGraw said: the scene where you're sliding down the mountain on the side of the building shooting at mercenaries all the while was insane. Running across the falling bridge in the end was also incredible. |
You see stuff like that then it makes me think, "Why doesn't the main villian out of all things get some kinda epic battle?". It's like they got lazy - shoot the resin, repeat till dead. It's a pretty bad surprise considering how insanely awesome most action parts of the game are.
Anyways, I finished the game a few hours ago. I wasn't completely blown away but it was still awesome. I'm probably gonna redo it on hard with a new skin and the Next-Gen filter....I think it looks kinda cool
. I love how they added those bonus features. It's not often that devs add fun extras like that into their games anymore.
My only major complain about the game is the gunplay - it feels abit dull and repetitive at times. The guns just don't really have much of a beefy feel to them. They're not satisifying to use. Blindfire and shooting from the hip both feel abit weak, mainly because the camera doesn't shake as furiously as it does when you're aiming with L1. There's not much variety in guns either - I'm really damn tired of using the AK all the time along with the basic pistol.
Still a great game though, it'll probably be the only ps3 exclusive that I actually play often. I think it'll do MUCH better than KZ2. I bring that game up because it was hyped to death mainly for it's graphics and that's pretty much all it has going for it. U2's campaign is an awesome unique experience - you're put into so many different types of situations.








