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I don't get that comment.  Sensitivity on The Conduit can be adjusted to eliminate any jitters or jumpiness.  Then you just turn turning speed way up and you get super responsive controls.  The only issue I had with The Conduit's controls was when you wanted anything but the smallest dead zone possible and had a medium or higher turning speed -- the transition between the dead zone and turning was extremely jumpy because you could not set the ramp up speed (it seemed like it was almost all or nothing).  Still, I'm interested to see what this guy came up with.  The Conduit already advanced Wii FPS controls.  If MW Wii advances them even more, that can only be a good thing.  There's no reason for him to take cheap shots at the competition though.