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Too bad, I can easily understand why the XBox 360 version is 600p (too limited amount of EDRAM, bottlenecked shared bus design) but I would have hoped they aimed at least for rendering in a HD resolution on the PS3. More respect for Berthesa for making Oblivion on the PS3 720p and making it overall run better than the XBox 360 original, I was a little bit critical of them as they didn't use more SPE power to make the game run truly at a solid framerate on the PS3 (apparently the middleware they are using is advancing nicely, did they improve the GOTY edition at all?), but I'm still enjoying the improved version and I'm currently at level 30 with maximum strength and intelligence.

COD4 on the PS3, 600p instead of 720, 5.1 audio instead of 7.1, less than 5 hours single player campaign. IMO this game (like many games nowadays) is a bit overrated by just looking at the specs, there seems to be lots of room for improvement. 60 FPS is good though, but R&C: TOD seems technically more impressive. The game looks really sweet over here!



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales