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shio said:
im_sneaky said:
shio said:
Barozi said:
shio said:
Slimebeast said:
Crisis is the ultimate proof that high profile big budget PC exclusives are a dying breed.

Really, there aren't any games today that you can fully take advantage of if you have a maxed out high-end PC, unless you play with special solutions like Nvidia 3-D tech or huge monitors.

Then why does PC have the most amount of big budget exclusives? And next year it will be even more evident.

Crysis doesn't even have a "big" budget.

It has for a PC game. PC games are not only cheaper to make, but PC developers also spend almost nothing on advertisement, while in games like Killzone 2 and Halo 3 dozens of millions of dollars are wasted on marketing.

There are many big budget DS games... that is.. big budget for DS. He made his point: Developers are spending a lot more on consoles than they are on the PC. Win.

I don't think you understood my points:

1) Making the same game is cheaper on PC than on consoles. if you make a PC version and a Xbox 360 or PS3 version seperate of the same exact game, the PC version will be cheaper. Why do you think that so many console developers (Square Enix, Capcom, etc..) nowadays develop for PC, then port to consoles?

2) Dozens of millions of dollars are spent on advertisement for big console games. PC games however, are very different, with almost no marketing being done. The thing is, spending those extra millions won't make the game better.

so name the games 2008/2009 that square enix or capcom made for pc and ported to ps360.