selnor said:
I disagree completely. JRPG's arent really RPG's and never have been. The ONLY part of RPG they imitate is a level system. JRPG's do not have multiple choices. Do not have create a character options. Do not have interaction with scenery ( except for what is story driven ). RPG's come from the original RPG pen and paper games. Where RPG's started. JRPG's have as much in common with these as Killzone 2 does. A level system thats it. Now I havent played Demon Souls, but what the reviews have said have next to sweet FA to do with JRPG's. And MUCH more akin to RPG's. ( I dont call them WRPG's anymore because, they are what the RPG originally was. ) |
I smell a typical JRPG vs WRPG fight coming.
And I love it when people start dropping the 'absolutes'. There's always examples to prove an absolute statement wrong. JRPGs don't have multiple choices? What a vague statement. Multiple options in story paths? (Suikoden, Fire Emblem, Chrono Trigger, etc) Multiple options in character customization? (Dragon Quest, Seiken Densetsu, nearly any SRPG, etc) Seriously come on.
And as it has been stated multiple times, no video based RPG has ever created an experience mimicking Dungeons and Dragons 1:1. That doesn't make them 'non-RPGs'. That's like saying you can't classify a basketball game as a 'sports' game unless you're really playing actual Basketball. Or a shooter as a shooter unless you're out playing actual paintball/shooting real guns.
In other words, if you have to go back to the source of a genres namesake to discredit the rest of a genre, then you're just grasping as straws. And the same can be done for any genre.











