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Games like Madworld, No More Heroes, Muramasa, The Conduit, etc. wouldn't sell 1 million+ on the PS360 either though. These are all niche games. Especially NMH and Muramasa. Suda51 is too indie and Muramasa would only appeal to the action jrpg market (the jrpg market is pretty niche outside of Final Fantasy, Pokemon and Kingdom Hearts). I'm including The Conduit in that as well. How often do you see a shooter with under 70 metascore selling a lot on the PS360? Perhaps there might be some but I can't come up with any off the top of my head to be honest. Look at games like WET. You know the type of game that has that testosterone-filled appeal, a hot chick to boot and had some commercials during The Ultimate Fighter yet barely anyone bought it. I bet the publisher lost bags of money on that considering the poor sales and how expensive it is to develop for HD consoles.

If Sega and other third-party devs want to crack into the core market Wii owner, they need something with mass appeal. They need to create a SD version of something that would sell amazingly on the PS360 while still being original. Perhaps I've been hard on third-party developers. Maybe this is difficult to do. But there are plenty of Wii owners that have a 360 or PS3 (and there are some Wii owners I'm sure who would only a 360 or PS3 but don't because they can't afford more than one console and set of games) So it's possible! I don't even own a Wii (I plan to though) but I still want to see Sega do it. I like seeing developers try to break the mould (tapping into an untapped market in this case).