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sergiodaly said:
@c0rd
i think HL make what CS and TF are today... not the other way around... but you are free to think other wise...

No way!

CoD4 has become massively popular, and I'd say it's because they tapped into the Counter-Strike demand. It's essentially the new Counter-Strike, which has far more appeal than HL does (compare Half-Life 2 sales with Modern Warfare 1 or 2).

Of course, while it was the Half-Life engine / popularity that intially made CS possible, there's no doubt Half-Life got tons of sales from Counter-Strike.

Part of Half-Life's success can be attributed to the phenomenally popular Counter-Strike, which originally appeared as a free Half-Life mod. Sold separately, Counter-Strike sold 4.2 million units at retail in its Half-Life-derived incarnation, while the updated Counter-Strike: Condition Zero and rebuiltCounter-Strike: Source sold 2.9 million and 2.1 million units respectively. The Xbox port of the game sold 1.5 million units.

source 

It's hard to tell if its sales are counted separately or not, but if it isn't, then CS alone sold at least 45% of all "Half-Life" copies. If not, it's harder to tell. I say at least, because we can't tell how many (normal) Half-Life copies were bought for CS. Personally, I bought two Blue Shift's for my Steam keys, because it was damn cheap, and it works for CS!