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Pros

  • The 80's adventure -- Uncharted perfectly captures that classic 80's adventure movie feeling like Romancing the Stone or Raiders of the Lost Ark.
  • Jack of All Trades -- Uncharted does a lot but it isn't really a master of anything, and that's not a bad thing.  Uncharted borrows from quite a few games and while it doesn't do things perfectly or even as well in some cases, it still does a lot and it still does it well.
  • It's Pretty - Everything in that game was just beautiful

Cons

  • Replay Value - I know people will tell you that the game does have replay value but that isn't real replay value.  It adds nothing new to the game other than you die quicker.  The collectibles add a little but anyone that tries to tell you that this is anything more than an 8 hour experience is blowing smoke up your ass.  You might want the platinum but that doesn't mean everyone else does, especially with how stupid crushing difficulty is.
  • How Enemies are Introduced - It's stupid that you walk into a fight and enemies suddenly jump from hiding.  In the easier encounters this isn't a big deal but in the harder encounters where you have to start the encounter by letting the enemy fire at and hit you, it's stupid.  Hopefully this is fixed in Uncharted 2. 
  • Endless enemies - Uncharted didn't really have endless enemies, but it sure felt like it.  You generally hunker down in a fight and enemies just keep flowing in.
  • Quicktime Events - Fuck QTE.  They're lazy and not fun and yet people still put them in games.  Stop fucking putting them in your goddamned game.
  • Stealth - I only used stealth for the trophy in one of the two spots it makes sense in the game which is a shame.  If I didn't have to start every encounter by triggering 10 people to jump out and shoot at me, stealth would be a fun element.
  • Melee - I got use to melee because I had to for the trophy but it just wasn't very good. 
  • Platforming - In general the platforming was really good, but sometimes it just plain sucked.  Sometimes someplace that looked like you could jump you couldn't actually jump and you would just die.  Other times, you'd jump and fly off 20 feet and be fine.  This was just confusing and was a bit of a low point sometimes.
  • Length - 8 hours would be fine if Uncharted had some sort of replay value or multiplayer, but it was only 8 hours and $60 is a lot to ask for just that.
  • Crushing is Stupid - I don't mind a good challenge, but Crushing just wasn't fair.  I probably wouldn't mind it so much if you didn't have to trigger encounters like you had to but since you do, Crushing just wasn't fun.  Also, having to actually unlock so you have to end up playing through the same exact game three times is just retarded.
  • The Final Boss - The whole final boss was a perfect example of what not to do in a game and was a let down for such a good game.
  • Zombie things - Yeah, those nearly ruined the game for me. 

Despite that long list of cons, I still loved the game and is easily my favorite game on my PS3 (even more so than Arkham Asylum).

8.9