Khuutra said:
This last part is silly. That's the strategy game roots of the genre, not the role-playing roots. |
Pencil-and-paper role playing basically brought both the concept of impersonation into an interactive narrative and a whole bunch of conventions about the mechanics.
Levels, stat profiles, saving throws, bonus and malus, ailments, turns of combat do not make "role playing" in the literal sense, but they certainly do historically.







