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shio said:

I can't believe everyone is writing off Crysis, Come on.

Crysis just recieved the highest score ever given by PC Gamer (98%) and is looking to evolutionize the FPS genre.

Brilliant physics, realtime dynamic shadowing, near photorealistic faces, superb lightning, paralax occlusion, realtime weapon modding, Make n' Play Map editing, Future unlock of higher settings for future high-end cards with DX11 support.

Crysis new features from GDC 07
Crysis new features from GDC 07 - HD


The New Crysis features shown in the video:

1.Time of day lighting
2.Dynamic soft shadows
3.Real time ambient maps
4.Lightbeams
5.Long range view distance (upto 16km)
6.Parallax occlusion mapping
7.3D ocean technology
8.Facial animation system
9.Parametric skeletal animation system
10.Procedural motion warping
11.Object motion blurr
12.Depth of field
13.Breakable buildings
14.Breakable vegetation system
15.Advanced rope physics
16.What you see is what you PLAY editing system
17.Component vehicle damage
18.Next Generation physics system (nuclear bomb demonstration)

I'll give you some other nice Crysis clips:

Nanosuit Trailer
Nanosuit Trailer HD

Countdown to Crysis Trailer
Countdown to Crysis Trailer HD

IMO, it is the best the best candidate for GOTY 2007 at this point. Crysis already has graphics and physics that no console game will go anywhere near this Generation.

Crysis' Physics owning PS3/360:

:)

 


Yeah, it does a lot of technically impressive stuff but that really doesn't make it a good game. Also, when almost nobody has a computer that can play it it doesn't help it much either.

I will say that this game is a prime best tech award candidate but if games like Heavenly Sword and Lair have taught us anything, really pretty incredibly looking games does not a good game make.