By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Machinarium coming to XBLA?

You've focused only on the PC so far. Are you going to continue doing that going forward or will you be porting your games to consoles or handhelds?

JD: We also want to create an Xbox version for Machinarium, so we will see how it goes. We want to continue PC games because why not? I think the platform is the most important thing for us because we are doing old-fashioned games in terms of technology, so it should be on a platform like that.

Yeah. The potential benefit to like having it on Xbox Live or something would be that more people may see it because it kind of gives you more publicity.

JD: Yeah, sure. We really want to create an Xbox Live version especially.

Have you talked to publishers yet?

JD: We want to create it and publish it ourselves, but we talked already with Microsoft, and we are also a Nintendo registered developer, so it shouldn't be a problem.

Just a matter of time then?

JD: Yeah, I hope so.



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick