JaggedSac on 07 October 2009
| DOLBYdigital said: *prepare for rant* Sorry but this is one of my rant topics ;) When I was young and the Xbox first came out with the idea of 'achievements', I remember hearing about it and thinking "wow thats a cool idea, you can see that your friend beat a certain level on super hard and then ask for help." Then when it came time for 'achievements' to be implemented, it turned into a pathetic, ego stroking useless system. Ohhh I just killed 10 guys with a SHOTGUN! Even worse, is the fact that people now try to get as many achievements as possible just to raise some arbitrary score to make them feel like they are a better gamer or something. I actually see people rent/buy games that are easy to get all the achievements for instead of playing a game because its ya know... fun!? Being a strong PC gamer, I always realized that console games were lacking in gameplay stats that PC games like BF had. So when I first heard about 'achievements', I thought it would be a good step towards more gameplay stats. However, achievements turned into these static, useless milestones for a certain weapon. In my mind I could tell that the game was 'tracking' how many kills I got with a certain weapon. However for some reason the devs would only tell me when I got 20 kills with the sniper rifle. So they track your gameplay but then don't display any of it except for the stupid kill x with y achievements. Some achievements are getting better but most are useless. I know I am crazy but watching gamers struggle to get a high gamerscore because they think it proves their gaming prowess is humorous. Especially when the achievements are as useless as the self derived pride you get from 'achieveing' one. I just play games and have fun.... thats it :) /rant sorry, long day at work ;) |
Not all console games lack stats. Bungie.net has provided an incredible amount of statistics for Halo 2/3/ODST.







