Torillian said:
Honestly it's not the summoning or invading that makes me think of the game as an MMORPG, but the hints and the blood spatters. MMO's to me are all about a group or community coming together to try and accomplish something, and that is done by the hints and blood spatters that help each person get through the game. No doubt it isn't your norm for MMORPG, I just think it fosters a sense of community like an MMORPG. |
How hard is the game if someone tries to play entirely offline?

It is better to die on one's feet
then live on one's knees







