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themanwithnoname said:
Khuutra said:

What, really? Queuing up actions in combat wasn't exactly new, and while I can't remark on the planet system it isn't especially removed from the towns in the original Fallout.

I didn't say BioWare invented it, I said they came up with using it for the first game and Obsidian took it and used it for the second game.

You mean to say they took the gameplay scenario? I see. I suppose that maks some sense, but again, the gameplay of KotOR is not really what's in question here.

Though the combat system was much improved in KotOR2, if only because of rebalanced feats and how item enhancement began to actually mean something.