themanwithnoname said:
Khuutra said:
themanwithnoname said: Wait, just because a game is linear, automatically makes it shallow? I'm getting sick and tired of this elitist "everything must be open world" attitude that some people seem to have. Just because it's linear does not mean it makes a bullet list of why the game sucks.
KOTOR and KOTOR II are equal in my eyes. Yes, I liked a number of things better in the second one, but the unfinished endgame is what keeps me from ranking it above the first game, as well as the fact that you have to give BioWare the credit for creating the formula, which Obisidian stuck to for the most part for the second game. |
To what formula are you referring?
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Mainly the structure (hopping from planet to planet) and the combat system.
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What, really? Queuing up actions in combat wasn't exactly new, and while I can't remark on the planet system it isn't especially removed from the towns in the original Fallout.