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RageBot said:
themanwithnoname said:
RageBot said:
huaxiong90 said:
reaver_x said:
is this game story driven??? b/c thats the deciding factor for me.

One thing BioWare are known for is the deep stories in their games. So yes.

Nope, they were known for it during the BG2 days, and it's almost a decade since than.

If you don't think KOTOR and Mass Effect have deep stories, I'd like to know what you've been smoking.

I have been smoking Xenogears, Final Fantasy Tactics, Planescape: Torment, Xenosaga and Chrono Cross.

Now i'm gonna explain to you why KotOR's story isn't deep:

-There are no characters who are really deep and important to the storyline - none.
-Most of the game you're going to random places (the four planets, and even in the last one there's no development to the story).
-There is only one twist in the game, you could've barely see it coming, and it doesn't have much of an effect on what happens later.
-Ordinary, run-of-the-mill villian, who's reason for being evil is because he's evil.

Do I really need to continue?

Most WRPGs never were about a deep, main storyline, they were about RP, and options, and about choosing your path and reaply value, not about a deep, character and plot driven storyline.

you no i used to believe that too after having to suffer through Oblivion and Fallout 3. But when i played KOTOR and ME, thats whole perception changed for the better. So yea there are WRPG's capable of giving deep storyline's (if its Bioware's work that is)