Kenryoku_Maxis said:
When has the FF series not been about being linear? Its pretty much always put the focus on linear storyline and long dialogue/cenematics over gameplay and flow. And also, making an RPG doesn't force an RPG to become linear. See Suikoden III, some Mana games or various SRPG, which follow 'chapter' based stories, but let you play them in different orders. |
FFX was the most "obviously" linear games in the series and the story to gameplay ratio is the highest in the series. I am basing FFXIII being linear based on the fact that Mother 3 used chapter based stories and was very linear with little time to go off the beaten path.







