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Spummbuddy said:
bdbdbd said:
@Silicon: Actually digital distribution doesn't remove the real problem, which is high cost of development. And, pursuing the "art" is nothing but ramping up the cost and going towards smaller audience.
The only way to go around the issue is to expand the audience and lower the dev costs. Biggest enemy for "art in videogames" is the "art in videogames".

@Spummbuddy: I do agree that when talking about videogames as art, the element of art has to be in the interaction and how the control over the content is given to the player.

Problem in the OP was that it was rather typical rant about "system X doesn't have the games i want". Whether that was your intention or not, it still was what the OP seemed to hold inside.

Anyway, after reading your "explation post" you obviously wanted to complain about the lack of originality and creativity in games, which more likely will increase when popularity of gaming grows.

Everyone has their opinions, but personally i'm not disappointed at all with the new game ideas on Wii. The implementation of Wiis controls in the "old idea games", however, have been a little disappointing in quite a few (3rd party) games, mostly because they have "had to put the motion controls into the game".

Ahh, yes, the Wii statements in the OP were merely a bullet-point, I don't think Nintendo are the source of all problems or anything, I don't hate the Wii design, I've hate how things have been turning out on the Wii, if Nintendo released a new imaginative IP, I would probably buy it, but they've been remaking the same games for too long, I'm not buying anymore Zeldas, Marios, Metroids, or Smash Bros, they were all good, but its gone on for far too long.

Sadly franchises make more money than originals, Nintendo know this and have been riding that wave for a long time, if Miyamoto released a new game with a world full of the level of imagination he use to put into games, I'd buy it, as soon as I could.

@The Ghost: Heh, the Doom Clone comment made me laugh, Its funny because Id Software were the innovators of the genre, now all they do is cookie-cut like 90% of everyone else in the industry, they really did pioneer the practice. Their Tech department is great, they need some new damn designers though.

A Valve-Id merge would be probably one of the best things that could happen to the genre, with Valves design department, and Id's tech and ability to get things done on time. It's not likely to happen EVER, but that would be cool.

 

And this is the problem with people who think of games as art.  They over-rate origination rather than evaluating somethign for its intrinsic value.  Doom seems like a masterpiece because it was the first to do the genre well, not because at its core there is somethign wholly artistic about it.  Frankly the reason it caught on was good marketing and good luck, and Wolfenstein before it was just as much a shining example of what the genre could become.  Yet it's the games that came later that actually became that level of greatness, and they shouldn't be downplayed simply because somethign similar came first.



You do not have the right to never be offended.