| vlad321 said: The arguments are also not selective at all. I did the math for you, with piracy the devs get 50 bucks and with tradeins they see 60, the initial buyers. Anything afterwards they don't see. Please, stick to the math. How is it any different. Show me and back it up. |
Come on man. You know you're my buddy Vlad so I won't be harsh, but come on! Obviously with piracy, only one copy would have to be sold and then uploaded onto the internet to spread to every torrent site on the net. Hypothetically, it only takes one copy to spread to the entire PC gaming population. One used copy however, could never spread to the entire console gaming population. A single physical copy can only travel so fast and to so many people. To create a viable used games market, a certain amount of new copies have to be bought first.
That is how it's different.








