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damndl0ser said:
kiefer23 said:

Wouldn't this require more additional hardware power? Try recording your PC screen with the various screen recording software out there. It eats up quite alot of your system's hardware resources.

I can see it working with a new hardware accessory that records your Xbox 360's output (not your tv) so it's perfect quality but not from a simple firmware update unless there has always been a hidden 4th core in there. (impossible)

Doesn't seem to be a problem with Halo 3's replays.  Sigh..

That's not video capture, though.

It's the objects' postions and status data being stored and then re-rendered at will. It's a lot less data than capturing frame by frame and allows replay modes with better graphics, or where you can control the camera, etc. Re-rendering requires the game engine, so even if it's done for you on a server and converted into a video, that's not universal.



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