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whyser said:
starcraft said:
On top of this, the Blu-Ray player in the PS3 actually has a lower disc read speed than the 360's DVD player. Any claims that developers will now not bother with compression are ridiculous, as any smart developer does this to speed up resources, limit the load on their development servers, and reduce load times when the game is actually being played.

Finally, Leo-j made a snide comment about cd's changing the gaming industry's layout because they had more space but he is fundamentally incorrect. The reason most developers went with the PS1's Cd's rather than the N64's carts is because cd's were substantially cheaper......

DVDS=CHEAPER THAN BLU-RAY DISKS!!!!!

Two things:

1) Just because the speed on the BR drive is 2x doesn't mean that the amount of data being read is 5 times slower than the 360's 10x DVD drive. You do understand that a typical Blu-Ray disc has a MUCH HIGHER data density than a regular DVD does, so one disc rotation read of a Blu-Ray disc contains a lot more data than a one rotation disc read of a DVD. Also, the 2x speed on the BR is a constant speed, whereas the 10x speed on the 360's DVD drive is the maximum speed, it varies depending on where it is reading the disc. It has been proven that the PS3 and 360's data streaming are comparable

2) DVD's may be cheaper to replicate, but it's not "substantially" cheaper than Blu-Ray. According to this website (dated Feb 10, 2007): [http://wesleytech.com/blu-ray-vs-hd-dvd-replication-costs-analyzed-again/113/ ], it shows that to replicate a Blu-Ray disc is $1.30 for single layer, $1.45 for a double layer disc (I'm assuming disc replication costs have further reduced since this article is about 9 months old). Again, prices are NOT substantial, not compared to a proprietary cartridge format.


I'll give they don't cost as much now, but the speed of the blu-ray drive has had slower loading speeds in practice, constant speed or not. This won't cripple the system (the PS1 and PS2 had slower loading than most of their competitions), but the loading is slower. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs