JaggedSac said:
One obvious superiority is the ability to track the legs and head as well as the arms. This allows for what I call a 1:1 representation not only in terms of the motion, but also the space. The player moves left 3 feet in real life, the character moves left 3 feet in the game. If there is a hole in the ground, the game can track the players legs to see if they stepped or jumped over it. This allows for completely immersive versions of tennis, dodgeball, etc(and extreme versions of these sports, ie. fire puts, spikes, etc that must be avoided). Sure this could take more space than usual, but I am pretty excited about the concept of competing in dodgeball against someone over Live. Hell entire teams could compete. But it isn't just the motion aspects of Natal that are intriguing. It is the complete package of vocal recognition, facial recognition, and motion recognition. Developers don't have to worry about whether the console or hardware has been patched to allow these thigns, it is available right out of the box, no third party software needed to be purchased in order to ease development. Even if just using the controller, vocal recognition is there, facial recognition is there. The game could detect when a player is mad due to tone or facial expressions and react accordingly. Motion is just one aspect, albeit a rather large one, of a rather impressive package for developers to utilize. |
That part I like. Funnily enough, what I'd most like to see on Natal is a Myst style adventure game. I think that would be very interesting in Natal. You could pick up things, turn them to investiage them, move though a 3D world, etc. - the 'Milo & Kate' prototype made me feel Natal would be marvelous for that kind of stuff.
The legs, etc. is great but that's where my concern for space & practically comes from. I know my living room currently is not setup for lots of jumping and leaping. It has the space, but too many expensive items scattered around. The full body would be great for Wii Fit type stuff I reckon, provided you have the room.
Try to be reasonable... its easier than you think...







