Khuutra said:
I found it to be quite the opposite - Final Fantasy XII's storytelling conventions borrow rather heavily from western theater (that is, plays) and carries the signature mark of many of Matsuno's works: it's like Vagrant Story, or Ogre Battle, or works based on those. I'd compare it to Ogre Battle 64, too, but I don't think Matsuno actually directed that last. The point of that, though, is that it does not tell a story in the way that the majority of JRPGs do nowadays, deviating considerably from the norm of that mode. Again, Mother is the only series that tends to deviate as much as Matsuno's work, but they do it in radically different ways. Nearly all RPGs for the last 17 years? Bravo. I would not think there were enough hours in the day. You must play the genre almost exclusively. |
Ive been playing since 17 years, so its easy to play them all. You know with RPGs there is time that they dont release any for a while so you can play the one you missed. Before flaming me that I prolly got no life lol: I work 50 hours a week because im a sales manager and I also have a girlfriend :P.
Also im not a FF fan, im simply an RPG fan.







