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Sony - Final Fantasy 12 - View Post

kennyrester said:
Khuutra said:
lestatdark said:
@Khuutra

Wait....you actually liked FFXII story too??? I thought i was the only one in here :P

It's the best story in the series, and has three of the best villains in Gabranth, Vayne, and Venat. Gabranth is the best-written character in the history of the franchise. Basch and Ashe are two of the best heroes, and it is onne of the most thematically tight and consistent games in the series since FFIV.

It's not just good, it's legitimately great, a crowning jewel for the franchise, and it always frustrates me to see so many people who miss the point of it.


Wow, that's really, really arrogant. People don't dislike it because they "miss the point", they dislike it because the writing is cringey (same as always for FF), the pacing is miserable and nowhere near enough time is put into developing the characters. The themes of the story are very cool though and it promised a lot at the start, it just didn't bother delivering.

It must be very difficult for you having to constantly enlighten morons.

In the first place, "missing the point" is not a comment on the intelligence of the person participating, it has more to do with the expectations that a person has and whether or not those expectations affect one's ability to enjoy the game. I would argue that a person who goes into FFXII expecting storytelling tropes like those in FFVIII or FFX are missing the point, but it is not a failure of their intelligence, it's just a consequence of expectations not meeting the product they were given or vice versa. Sometimes people can't adjust their expectations to fit the product, and that isn't their fault, but it's very much missing the point.

You can rattle off a laundry list of thigns that you see as being wrong with the game, but that won't change the way the script is viewed by many, and I would go so far as to say that even a body of the game's detractors , such as Jerry Holkins, acknowledge the script as masterful and the localization effort the best that's ever gone into the franchise.

The pacing is something that will come out according to how you play the game, but that thing about developing the characters does in fact suggest that your expectations for the game were not in keeping with the kind of storytelling that you were given: that's not your fault, but yes, it's missing the point. The characters were all developed, but it was through a method in keeping with theater rather than movies, and there were almost no flashbacks like those used in the entire rest of the series. I found the storytelling much stronger for it, and the characterizations both richer and more genuine, but I do not begrudge the point.

I would never go so far as t o call a person a moron, neither because of their tastes in video games nor because of the arguments they use to put forth those tastes. I will, however, argue that they imss the point of the game, which many do.