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Ail said:
The issue is simply that a core gamer tends to play more than a 2-3 new games a year and the Wii is suffering from the fact that it is churning out 2-3 very good title every year and not much else.

So a core gamer ( or anyone that plays more than a few games/year) has to have a HD platform to get his fix.

And it's understandable from Nintendo point of view why things are that way.

It's unlikely that newcomers to gaming will purchase more than 2-3 titles per year so what Nintendo releases satisfy that part of the market...

Mass market is about lemmings and sheeps...
You only release a few titles and make it so that everyone wants those....


But again...going back to the main point.  How is that Nintendo's fault?  Nintendo stepped up and produced a cheap, well designed console once again with 10x the support they had on the GC and TONS of incentives for third parties to work on the system.  Such as a totally new control imput, old control options (GameCube/Classic Controller) and a bunch of things the third parties were complaining about last gen (limited media size, online functionality, etc).

Again, its not Nintendo's fault that there's only '2-3 good games a year'.  Its the fault of the third party developers who passed up the Wii before it even came out as just another 'kiddy Nintendo system'.  Then slowly came crawling back after being spanked repetedly by 'lesser casual' titles.



Six upcoming games you should look into: