GamerBytes: EarthWorm Jim HD Developed From The Ground Up, Includes Special Edition Features
Gameloft revealed their plans to bring EarthWorm Jim back to the digital distribution services last month. To know more about the remake of EarthWorm Jim we contacted and spoke to a Gameloft representative and asked them a couple of questions.
We can reveal that EarthWorm Jim will be based on the Sega Genesis version of the game, but is being reworked completely from scratch without the original game's code. The game will be enhanced from the original game, featuring better graphics, smoother animations and will feature several difficulty levels - something not in the original.
While there are no screenshots of the console version of the game, there are a few iPhone screenshots floating around. The above image showcases the difference between the original and the iPhone remake, so we can hopefully expect that much care and dedication to the original game to flow through the rest of the remake.
Gameloft are also aware of the chronology of Earthworm Jim. The Special Edition, released on the Sega CD and PC, had an additional level called "Big Bruty". We can now confirm that the game will include this level.
The game will use leaderboards to track killed enemies, total time, and several other statistics. They also stated there will be "some surprises, which will be revealed later".
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick







