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CaptDS9E said:
No difference between Forza 2 and 3 in graphics? have you played Forza 2 lately? I'm talking in HD . Jeez seriously people need to see an eye doctor.

Yeah I agree. The main improvement in the graphics has gone into the environment. FM2's enviroments looked butt-ugly. The moutains in the background were low resolution sprites and the trackside detail was very poor. I also noticed compression artifacts on some of the sky boxes. All in all it made racing around the tracks very boring. No AA also sucked and made the low poly cars (with no interior) look even worse.

 FM3 on the other hand.... The enviroments/tracks are beautiful (far better then any other racing game "too date") and I never get bored of racing the same single track in the demo. The cars also look more realistic (specularity/reflections/texture). Even more so then the Photomode shots Turn10 always provided us. They made the cars look like plastic and the reflections warped. The lighting model is also much better, HDR Lightning, better contrast etc. Darks are no longer too dark and brights are no longer too bright.

I can't say I agree with Turn10 saying the car models from their photomode shots were indeed ingame when they aren't. They're the menu/paint/homespace high res models but TBH I don't give a shit. The car models still look great and you wouldn't notice the difference while in the cockpit view or driving anyway. Everything else is exactly like they promised. You have to love the butter smooth 60fps that never drops to 59 either.

It's a shame the visual damage never evolved much from Forza 2 (Still looks better since the models/textures are better) but they never promised it would.