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CGI-Quality said:
patjuan32 said:
CGI-Quality said:
Onyxmeth said:
CGI-Quality said:
Onyxmeth said:

I don't get this wand thing. How does it work exactly? It just seems to me to be the equivalent of just the Wiimote, which just doesn't cut it for a large majority of the games that are on the PS3. Am I missing something here?

Nope, I think the nail's head aches right now!

So there is no equivalent to the nunchuck to go along with this? This seems to be a pretty poor attempt then to get any games to adopt this. How would you move? How many buttons do you even have access to on this thing?

I'm assuming they're in the process of this as we speak. I'm sure SOME peripherial is on the way, has to be....

If so, then why would they demo the game using the DS3. Why not wait and show it off when said peripherial is developed. At least they would not have turned off potential gamers like they have. The GDC conference is in the spring or they could of invited the gaming press to the headquarters of SCEA and demoed the game using the wand and it's analog peripherial.

Perhaps as a place holder. HOPEFULLY as a place holder, but knowing Sony, they will listen to the feedback of the masses.

Remember that fugly thing? Had it not been for the feedback, it WOULD BE the PS3's current controller. D:

And it looks awesome too.

 

 

Anyways, like i said. Two wands, one being each half a dualshock in functionality = optimal solution. That way you have something the wii can't achieve with it's wiimote/nunchuck combination.

 

Ofcourse the eye allows for that aswell.. but the holding a dualshock is just facepalm worthy.



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