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ocnkng said:
Grey21 said:
Keep_the_change said:
@ ocn

The PS2 eye toy also used full body motion tracking, and the PSEye. Check this vid "project natal debunked":

Wasn't the Eyetoy 2D? As in if you wanted to hit someone you would have to move your arms away from your body in a way that the camera could see some object comming away from the 2D mass that is your body. Natal is supposed to be able to make a digital 3D version of you instead of just registering a moving 2D mass. But I'm going to wait and see, developers seem extreemly positive so I doubt it's just another Eyetoy.

@Keep_the_change Ya I agree with you, the eye-toy can be used to simulate similar functions.

@Grey21 Thats what the wand is for. To give the added 3d aspect to the eyetoy. Remember the Sony motion control scheme is not only the wand but the eye-toy also.

Correct me if I'm wrong but the Wand is for the PS3 right? You said that the PS2 also had full body motion. The way I see it, it just follows a flat moving object. I'm not saying that the PS3 Wand is a bad idea, in fact I like that there is still something with buttons in your hand over a device that tracks body motions. But I'm wondering, wouldn't the PS3 Wand be limited to 3D arm movement while the body is still a 2D mass (for the PS3 eyetoy)?

Whatever it is, Natal and the PS Wand aren't here yet so I'm not going to get excited or disappointed in them just yet. As for the PS2 Eyetoy, did that facial recognition work? The MS representitive says it has facial recognisation that is much better then anything else in this industry. The guy who made the hate vid seems to suggest the PS2 has facial recognition that is just as good.